IsF Clan 19.Apr.2024 , 18:38 Uhr Optionen: CHANGE TO ENGLISH TO FORUM CHANGE TO SSL  IsF-Clan.com - HLTV.info - Voice-Server.de - Impressum -  

CHANGE DESIGN CHANGE HOST
Hier steht sonst Werbung, wenn ihr uns unterstützen wollt, bitte Javascript aktivieren und/oder Addblock deaktivieren

Euer IsF-Clan.org Team
 
 
Besucher: 33068479 CS - SniperWar Server   Guten Rutsch in...   gameserver.isf-cla...   IsF wünscht allen Fr...  
Gespielte Wars: 803 TF2 - by Server-United.de   Frohe Weihnacht...   Public Mumble Serv...   Umstellung auf Somme...  
User online: 11 CS - FunYard   Unser Adventska...   gameserver.isf-cla...   YouTube Channel : So...  
Benutzer: 618 CS - Mansion Server   30 Mio. Besuche...   gameserver.isf-cla...   Tabletop.wiki umgezo...  
GuestbookPosts: 285 CSS - Spelunke   Umstellung alle...   MineCraft Communit...   Wir melden uns aus d...  
    Kein War eingetragen
  IsF.WOT vs. HoW
  IsF.WOT vs. QSF-7
  IsF.WOT vs. ANV
  IsF.WOT vs. OFaH
  IsF.WOT vs. SA
  - Zur Sponsor Section -
  http://www.youtube.com/user/IsFClan
  http://twitter.com/IsF_Clan
  http://www.isf-clan.org/page/artikel/14/Flash_Games/
  Frage: Social Links sind ?
 
 
33% Eine gute Sache ...
33% Nervig ...
33% Mir egal ...
  Mark-Networks.de
  Voice-Server.de
  HLTV.info
  XITEC-Network.at
  ESB - Deutscher eSport-Bund
  Server-United
  Teamspeak3
 
Hier steht sonst Werbung, wenn ihr uns unterstützen wollt, bitte Javascript aktivieren und/oder Addblock deaktivieren

Euer IsF-Clan.org Team

Games-Deals.Eu:

 
» NS v3.0 beta 4A released
Kategorie: Online-Gaming von Speedy - 02.05.04 - 13:00 - 0 Kommentare

Seit gestern Abend steht beta 4a von Natural-Selection zum Download bereit, letzte Woche zur selben Zeit, war ja bereits NS 3.0 beta 4 erschienen.

Der Server wird geupdated, sobald das NS Team das Update auf dem Server haben möchte.

Hier das Changelog:

Combat changes:
-> Aliens no longer grow in experience over time (we didn't have time to test this properly last week)
-> There is now a time limit (like old Combat builds!), which by default is 10 minutes. Aliens automatically win after time expires, or if they take out the CC. Marines win by taking out the hive.
-> This time limit can be adjusted using mp_combattime
-> Moved game timer off of scoreboard and onto HUD
-> When there is less then a minute left, the game time readout blinks (both Combat and NS/tournament mode)
-> Focus cost increased from 1 to 2 levels
-> Because marines lose if timelimit is reached, sped marine spawning by 1 second to compensate

O Fixed demo recording crash
O Improved server performance (for programmers: we built using a debug version of STLport by accident). There may still be a problem with escalating pings we're still looking into.
O Reduced umbra power so it now blocks 1 out of 2 bullets (down from 2 out of 3)
O Grenades no longer teleport into the void before exploding when they are shot into vents (bug #530)
O Abbreviated "Natural Selection" in Steam server list so it's easier to filter by version
O Removed mp_gametime server variable as it is no longer needed
O Fixed gamma problems on map change for maps that didn't specify an env_gamma (usually custom maps)
O Fixed exploit where weapons can be nearly instantly reloaded (bug #334)
O Fixed bug where death messages overlapped spectator UI
O Rewritten structure collision detection from XP-Cagey should mean many less sinking items!
O Lerk flight costs energy again (1/2 the energy cost of beta 3)
O Fixed missing textures in beta 4 (goodbye random pink-checkerboards)
O Removed consistency checking of unnecessary files (mp_consistency 1) (thanks mahnsawce!) (bug #297)
O Updated ns_nancy (helpful for CAL)
-> You should no longer be able to siege Port/Subspace without spotting it.
-> In an attempt to add a little more balance to the map the vent outside of Port has been turned into a hallway and the stairs to Mother Interface from Messhall were removed.
-> Added a couple crates in the Mother Interface area for cover.
-> Removed unnecessary side room in the Marine Start area. All it did was add a chance of the commander spawning way too far from the CC and had no game purpose.
-> Misc. other smaller changes
O sv_restart now works with cheats on (so you can execute it via rcon by setting cheats first)
O Equipment is now easier to drop on players, buildings can no longer be dropped on players.
O Fixed bug where multiple res towers were allowed to be dropped on the same node (appeared in early versions of 4a)
O Rewrote EntityInfo and NumEnts printout formats to make them more useful to mappers.
-> EntityInfo was reporting the first N entity slots of information instead of the first N valid entities.
-> Marked several types of entities (player slots, bodyque, weapons) as "dynamic" -- for now at least, they don't count towards the mapping limit.


Update:
Der Server wurde auf NS 3.0 beta 4A geupdated


Quelle:
Link zur News: NS v3.0 beta 4A released
• Social Networks:
Twitter: twitter Facebook: facebook
• Links zur News:
• Kommentare:
Noch keine Kommentare vorhanden
• In den Kommentaren dürfen folgende Inhalte nicht veröffentlicht werden:
a. Cheats
b. Warez und Cracks
c. Werbung jeglicher Art
d. Beleidigungen oder Verleumdungen einzelner Personen oder Gruppen
e. Links/Texte mit volksverhetzendem, antisemitischen oder pornographischen Inhalt
f. Hinweise darauf wo das unter a) b) d) und e) aufgeführte gefunden werden kann. (Links)
Die News ist nicht mehr aktuell neue Kommentare sind deaktiviert

Link zur Section: http://news.isf-clan.net
IsF News Bottom
RSS News Feed RSS Artikel Feed RSS Download Feed
Live Global Server Status
Ladezeit der Seite 0.224085 Sekunden, davon
24 Datenbankabfragen in 0.0825 Sekunden. (cached)
Copyright © 1999-2008 by IsF`Speedy
Copyright © 2009-2016 by IsF`Speedy and IsF`Kenny
Copyright © 2017-2024 by IsF`Speedy, IsF`Kenny and IsF`mark
Version 2.9933d0a7 - Alle Rechte vorbehalten

www.isf-clan.org / www.isf-clan.com / www.isf-clan.eu / www.isf-clan.net

Datenschutz - Impressum - Suche - Registrieren

 

 
HOME NEWS FAQ TEAM SCORES SERVER COMMUNITY GUESTBOOK FILES SPONSORS LINKS CONTACT FREE-SERVICES